Content & takedown policy
Anyone can launch a game here without asking us. This page is the other half of that: what we take down, how fast, how to tell us — and the limits of what taking something down can actually do.
Last updated
Layer X LLC (Company ID 412784900) holds License N01-2024 issued by Kutaisi Free Zone / Georgian International Holding LLC for Virtual Assets & Cryptocurrency Exchange (license type: Service).
What we can do
We remove a game from this app within 24 hours of a valid report.
Binding text (Spanish)
Podemos retirar o suspender un juego de la tienda cuando sea necesario para cumplir la normativa, proteger a los usuarios o la plataforma, o por acuerdo con el titular. Si hay un contrato específico, se aplicará lo pactado.
English translation
We may remove or suspend a game from the store when necessary to comply with regulations, to protect users or the platform, or by agreement with the rights holder. If there is a specific contract, the terms agreed in it will apply.
Removed means the game leaves Elixir Games: it comes off the shelves, its Play button stops working, its files stop being served, and our own price and trade endpoints refuse it — we stop pricing trades in its token and stop building new ones for wallets to sign. One action does all four, and it is reversible if the report turns out to have been wrong.
It is not instant. For a short while after a removal — usually seconds, longer if part of our system is failing — a part of this app that has not caught up can still show the game, price a trade in it, or hand out a trade to sign. And a trade that has already been signed can still land on the chain whatever we do, so we still tell whoever signed it what became of it.
What a removal does not close is the market itself. That is the next section, and it is the part of a takedown people are most often surprised by.
The game's token page stays up, carrying the reason it was removed and still showing the token's market price, read from the chain. Anyone holding that token needs somewhere to read what happened and to see the numbers they are holding.
The reason we record is published with the removal. It names the rule that was broken; it never names whoever reported it.
What we cannot do
We cannot freeze or reverse its on-chain trades.
A game's token, its bonding curve, its pool and everyone holding it live on Solana, not inside this app. There is no admin key over any of it, and none can be added later.
So a removal does not close the market. The market stays open: the game's curve or pool takes orders from any wallet or exchange that reaches it directly, without going through us. What a removal closes is our own door to it — the price and trade endpoints behind this app — and we would rather draw that line exactly than let a takedown imply a power we do not have.
Report a game
Tell us in our Discord. Give us the game's name or its token address, what is wrong with it, and anything that shows it — a link, a screenshot, a transaction.
The 24-hour clock starts when your report arrives, not when we sit down to it.
Three kinds of report get three different answers. A game that is harmful — malicious code, or anything reaching for your wallet or your credentials — comes down. A game that is infringing — someone else's art, name or trademark — comes down. A game that is merely tasteless does not: we do not decide who is allowed to launch, and removing a lawful game over taste is not ours to do.
You hear back either way, and so does the creator, with what was removed and why.
Report a game on Discord (opens in a new tab)Mature content
Creators tell us themselves whether a game is meant for adults, and a game flagged that way shows a warning before it loads. Games we adapt ourselves carry our own flag, set when we adapted them, and it stays once their token launches.
Every submission carries a mature-content flag, and the creator is the one who sets it. The play area shows the warning first; the game starts only once you choose to continue.
This is a self-report, not a rating. We review each game before it enters our store, but that review is not an age rating, and we neither review nor authorise the launch of its token. A warning that should be there and is not is a flag the creator did not set — report it and we will.
Names and symbols
Our own names and symbols are reserved at launch. Everything else is permissionless, and goes through the report path above.
Nobody else may launch a game under Elixir Games, Elixir or ELIX, or under a name built to be mistaken for one of them.
Anyone can launch anything else here without asking us. There is no approval queue in front of it, and there is not going to be one — which makes the report path the net rather than a filter at the door. If a launch takes someone's name, art or trademark, report it and it comes down on the same 24-hour clock as anything else.
We do promote games — a featured shelf, an editor's pick — and that is the whole of what curation means here. Being promoted is an endorsement. It was never permission, and not being promoted has never stopped anyone launching.
Games on other engines
Some games here run on Unity, a third-party game engine.
Binding text (Spanish)
Algunos juegos de Elixir Games usan el motor Unity. Unity Technologies y sus empresas vinculadas no responden ante ti por esos juegos y se benefician de las mismas exclusiones de garantía y limitaciones de responsabilidad que estas condiciones establecen para Elixir Games.
English translation
Some Elixir Games games use the Unity engine. Unity Technologies and its affiliates are not answerable to you for those games and benefit from the same warranty exclusions and limitations of liability that these terms set out for Elixir Games.
The engine is only the part of a game that runs it. Who made the game, and how to report it, are the same as for any other game here.